![]() ![]() ![]() Reply 6 of 72, by jmarshĬlearly most of the people complaining have no first-hand experience with a dos system and the original games and some expect thing will work like a snes emulator where you load a rom and call it a day. There will be people who come in, expecting it to work out of the box with no prior experience, have it fail, then they complain. ![]() However, it will never be the plug and play experience we have all come to love with modern gaming (although the other parts of modern gaming, like micro-transactions, can all go to hell). This would let people make changes quicker, and actually show what options DOSBox has. There really should be an integrated GUI to modify settings like you would find on any other emulator/hypervisor system. Then you have to understand at least some basic DOS commands to navigate the system and get the game running.Īlthough, I absolutely get where your coming from in terms of improving how DOSBox works to make the experience smoother and more accessible. Then getting and installing a copy of the game you want to play, and hope that this system you have is beefy enough or just doesn't hold a random grudge against this particular game. It was easier to play games on my old 486DX2 with 4MB of RAM on MS-DOS than it is to configure the same games to work properly in DOSBox.ĭoes that involve the effort of finding a 486DX2, putting it all together, configuring and installing DOS on it, getting the sound card to work right with correct IO/IRQ/DMA settings and whatever PnP TSRs are required during bootup. People who were there for it understand, those who weren't just won't understand why the experience is so weird and different, to say, the Playstation 4 experience. This is survivor bias in action - rare fixes landing in SVN trunk are addressing only concerns of expert DOSBox users, while general improvements are never being implemented.ĭon't dismiss users who have problems with using DOSBox, learn why they are having problems instead.Īll this is just the nature of the DOS gaming beast. Only a small percentage of users eventually reach this forum to ask for help - most people lose interest in using DOSBox, thinking it's simply half-baked solution. Normal experience with DOSBox consists of: perusing through configuration file full of options unrelated to the game itself, browsing a manual without hyperlinks, googling for (often wrong or outdated) answers on various fora, creating a game-specific configuration file, and manually creating game-specific shortcut for the file, etc, etc. Nowadays, expected experience for playing a game is "click download", "click play". It's not just "smartphone generation", it's anyone under the age of, say, 30, trying to use DOSBox for the first time - if you've never seen a DOS prompt in your life, then you're completely lost. An average user trying to configure emulator bounces off, because the program behaves differently than any other modern sofware out there. I monitor various DOS and retrogaming related subreddits and questions about basic DOSBox usage are raised all the time. Wolfenstein 3D using his new computer bought in 2020 and learns the game from 1992 is stuttering what is he supposed to think? Such user might not know what OpenGl is, and he's supposed to know why `output=ddraw` someone suggested in a reddit thread from 5 years ago does not work on a new macOS? And even when surface is configured correctly, game will stutter anyway because dosbox defaults to cycles=3000 in this case. DOSBox is not an easy software to use, there are many, MANY "papercut" issues that make it really problematic. ![]() More work should be done by the end users on complaining to the publishers on bad DOSBox configs on the other hand they barely give a crap as it is so people should be thankful they bother releasing the game.Įhh, I agree that OP of that thread is wrong, but I also think it's wrong just to outright dismiss such opinions. "modern key mapping" vs "original", "Best sound quality" vs "what I played in the past", "Best video quality" vs "What I played in the past", etc. Ideally differentiation between the config settings that everyone agrees on versus the ones that people don't. Probably best bet there is documentation and custom configs. User ignorance on controls, how to setup, how games "should" be played. You can't compare the usability of a port to the same game in DOS unless that port includes a DOS port. The CLI will always be a requirement if you want a DOS gaming experience, you can put lipstick (a frontend) on a pig but it's still a pig. OP is of course wrong but it does make you wonder even more how the smartphone generation or whatever comes next generation will regard DOSBox in the future. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |